HAProxy 3.4.4
1. Quick Reminder About HTTP
Complete English Markdown edition of the HAProxy 3.4 Starter, Configuration, and Management manuals
This document covers the configuration language as implemented in the version specified above. It does not provide any hints, examples, or advice. For such documentation, please refer to the Reference Manual or the Architecture Manual. The numbered chapters are ordered in the flat HAProxy sidebar for direct navigation.
When HAProxy is running in HTTP mode, both the request and the response are fully analyzed and indexed, thus it becomes possible to build matching criteria on almost anything found in the contents.
However, it is important to understand how HTTP requests and responses are formed, and how HAProxy decomposes them. It will then become easier to write correct rules and to debug existing configurations.
First, HTTP is standardized by a series of RFC that HAProxy follows as closely as possible:
- RFC 9110: HTTP Semantics (explains the meaning of protocol elements)
- RFC 9111: HTTP Caching (explains the rules to follow for an HTTP cache)
- RFC 9112: HTTP/1.1 (representation, interoperability rules, security)
- RFC 9113: HTTP/2 (representation, interoperability rules, security)
- RFC 9114: HTTP/3 (representation, interoperability rules, security)
In addition to these, RFC 8999 to 9002 specify the QUIC transport layer used by the HTTP/3 protocol.
1.1. The HTTP transaction model
The HTTP protocol is transaction-driven. This means that each request will lead to one and only one response. Originally, with version 1.0 of the protocol, there was a single request per connection: a TCP connection is established from the client to the server, a request is sent by the client over the connection, the server responds, and the connection is closed. A new request then involves a new connection:
In this mode, often called the “HTTP close” mode, there are as many connection establishments as there are HTTP transactions. Since the connection is closed by the server after the response, the client does not need to know the content length, it considers that the response is complete when the connection closes. This also means that if some responses are truncated due to network errors, the client could mistakenly think a response was complete, and this used to cause truncated images to be rendered on screen sometimes.
Due to the transactional nature of the protocol, it was possible to improve it to avoid closing a connection between two subsequent transactions. In this mode however, it is mandatory that the server indicates the content length for each response so that the client does not wait indefinitely. For this, a special header is used: “Content-length”. This mode is called the “keep-alive” mode, and arrived with HTTP/1.1 (some HTTP/1.0 agents support it), and connections that are reused between requests are called “persistent connections”:
Its advantages are a reduced latency between transactions, less processing power required on the server side, and the ability to detect a truncated response. It is generally faster than the close mode, but not always because some clients often limit their concurrent connections to a smaller value, and this compensates less for poor network connectivity. Also, some servers have to keep the connection alive for a long time waiting for a possible new request and may experience a high memory usage due to the high number of connections, and closing too fast may break some requests that arrived at the moment the connection was closed.
In this mode, the response size needs to be known upfront so that’s not always possible with dynamically generated or compressed contents. For this reason another mode was implemented, the “chunked mode”, where instead of announcing the size of the whole size at once, the sender only advertises the size of the next “chunk” of response it already has in a buffer, and can terminate at any moment with a zero-sized chunk. In this mode, the Content-Length header is not used.
Another improvement in the communications is the pipelining mode. It still uses keep-alive, but the client does not wait for the first response to send the second request. This is useful for fetching large number of images composing a page:
This can obviously have a tremendous benefit on performance because the network latency is eliminated between subsequent requests. Many HTTP agents do not correctly support pipelining since there is no way to associate a response with the corresponding request in HTTP. For this reason, it is mandatory for the server to reply in the exact same order as the requests were received. In practice, after several attempts by various clients to deploy it, it has been totally abandoned for its lack of reliability on certain servers. But it is mandatory for servers to support it.
The next improvement is the multiplexed mode, as implemented in HTTP/2 and HTTP/3. In this mode, multiple transactions (i.e. request-response pairs) are transmitted in parallel over a single connection, and they all progress at their own speed, independent from each other. With multiplexed protocols, a new notion of “stream” was introduced, to represent these parallel communications happening over the same connection. Each stream is generally assigned a unique identifier for a given connection, that is used by both endpoints to know where to deliver the data. It is fairly common for clients to start many (up to 100, sometimes more) streams in parallel over a same connection, and let the server sort them out and respond in any order depending on what response is available. The main benefit of the multiplexed mode is that it significantly reduces the number of round trips, and speeds up page loading time over high latency networks. It is sometimes visible on sites using many images, where all images appear to load in parallel.
These protocols have also improved their efficiency by adopting some mechanisms to compress header fields in order to reduce the number of bytes on the wire, so that without the appropriate tools, they are not realistically manipulable by hand nor readable to the naked eye like HTTP/1 was. For this reason, various examples of HTTP messages continue to be represented in literature (including this document) using the HTTP/1 syntax even for newer versions of the protocol.
HTTP/2 suffers from some design limitations, such as packet losses affecting all streams at once, and if a client takes too much time to retrieve an object (e.g. needs to store it on disk), it may slow down its retrieval and make it impossible during this time to access the data that is pending behind it. This is called “head of line blocking” or “HoL blocking” or sometimes just “HoL”.
HTTP/3 is implemented over QUIC, itself implemented over UDP. QUIC solves the head of line blocking at the transport level by means of independently handled streams. Indeed, when experiencing loss, an impacted stream does not affect the other streams, and all of them can be accessed in parallel. QUIC also provides connection migration support but currently haproxy does not support it.
By default HAProxy operates in keep-alive mode with regards to persistent connections: for each connection it processes each request and response, and leaves the connection idle on both sides between the end of a response and the start of a new request. When it receives HTTP/2 connections from a client, it processes all the requests in parallel and leaves the connection idling, waiting for new requests, just as if it was a keep-alive HTTP connection.
HAProxy essentially supports 3 connection modes:
-
keep alive : all requests and responses are processed, and the client facing and server facing connections are kept alive for new requests. This is the default and suits the modern web and modern protocols (HTTP/2 and HTTP/3).
-
server close : the server-facing connection is closed after the response.
-
close : the connection is actively closed after end of response on both sides.
In addition to this, by default, the server-facing connection is reusable by any request from any client, as mandated by the HTTP protocol specification, so any information pertaining to a specific client has to be passed along with each request if needed (e.g. client’s source address etc). When HTTP/2 is used with a server, by default HAProxy will dedicate this connection to the same client to avoid the risk of head of line blocking between clients.
1.2. Terminology
Inside HAProxy, the terminology has evolved a bit over the ages to follow the evolutions of the HTTP protocol and its usages. While originally there was no significant difference between a connection, a session, a stream or a transaction, these ones clarified over time to match closely what exists in the modern versions of the HTTP protocol, though some terms remain visible in the configuration or the command line interface for the purpose of historical compatibility.
Here are some definitions that apply to the current version of HAProxy:
-
connection: a connection is a single, bidiractional communication channel between a remote agent (client or server) and haproxy, at the lowest level possible. Usually it corresponds to a TCP socket established between a pair of IP and ports. On the client-facing side, connections are the very first entities that are instantiated when a client connects to haproxy, and rules applying at the connection level are the earliest ones that apply.
-
session: a session adds some context information associated with a connection. This includes and information specific to the transport layer (e.g. TLS keys etc), or variables. This term has long been used inside HAProxy to denote end-to-end HTTP/1.0 communications between two ends, and as such it remains visible in the name of certain CLI commands or statistics, despite representing streams nowadays, but the help messages and descriptions try to make this unambiguous. It is still valid when it comes to network-level terminology (e.g. TCP sessions inside the operating systems, or TCP sessions across a firewall), or for non-HTTP user-level applications (e.g. a telnet session or an SSH session). It must not be confused with “application sessions” that are used to store a full user context in a cookie and require to be sent to the same server.
-
stream: a stream exactly corresponds to an end-to-end bidirectional communication at the application level, where analysis and transformations may be applied. In HTTP, it contains a single request and its associated response, and is instantiated by the arrival of the request and is finished with the end of delivery of the response. In this context there is a 1:1 relation between such a stream and the stream of a multiplexed protocol. In TCP communications there is a single stream per connection.
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transaction: a transaction is only a pair of a request and the associated response. The term was used in conjunction with sessions before the streams but nowadays there is a 1:1 relation between a transaction and a stream. It is essentially visible in the variables’ scope “txn” which is valid during the whole transaction, hence the stream.
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request: it designates the traffic flowing from the client to the server. It is mainly used for HTTP to indicate where operations are performed. This term also exists for TCP operations to indicate where data are processed. Requests often appear in counters as a unit of traffic or activity. They do not always imply a response (e.g. due to errors), but since there is no spontaneous responses without requests, requests remain a relevant metric of the overall activity. In TCP there are as many requests as connections.
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response: this designates the traffic flowing from the server to the client, or sometimes from HAProxy to the client, when HAProxy produces the response itself (e.g. an HTTP redirect).
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service: this generally indicates some internal processing in HAProxy that does not require a server, such as the stats page, the cache, or some Lua code to implement a small application. A service usually reads a request, performs some operations and produces a response.
1.3. HTTP request
First, let’s consider this HTTP request:
Line Contents
number
1 GET /serv/login.php?lang=en&profile=2 HTTP/1.1
2 Host: www.mydomain.com
3 User-agent: my small browser
4 Accept: image/jpeg, image/gif
5 Accept: image/png1.3.1. The Request line
Line 1 is the “request line”. It is always composed of 3 fields:
- a METHOD : GET
- a URI : /serv/login.php?lang=en&profile=2
- a version tag: HTTP/1.1
All of them are delimited by what the standard calls LWS (linear white spaces), which are commonly spaces, but can also be tabs or line feeds/carriage returns followed by spaces/tabs. The method itself cannot contain any colon (’:’) and is limited to alphabetic letters. All those various combinations make it desirable that HAProxy performs the splitting itself rather than leaving it to the user to write a complex or inaccurate regular expression.
The URI itself can have several forms:
- A “relative URI”:
/serv/login.php?lang=en&profile=2
It is a complete URL without the host part. This is generally what is
received by servers, reverse proxies and transparent proxies.- An “absolute URI”, also called a “URL”:
http://192.168.0.12:8080/serv/login.php?lang=en&profile=2
It is composed of a "scheme" (the protocol name followed by '://'), a host
name or address, optionally a colon (':') followed by a port number, then
a relative URI beginning at the first slash ('/') after the address part.
This is generally what proxies receive, but a server supporting HTTP/1.1
must accept this form too.-
a star (’*’): this form is only accepted in association with the OPTIONS method and is not relayable. It is used to inquiry a next hop’s capabilities.
-
an address:port combination: 192.168.0.12:80 This is used with the CONNECT method, which is used to establish TCP tunnels through HTTP proxies, generally for HTTPS, but sometimes for other protocols too.
In a relative URI, two sub-parts are identified. The part before the question mark is called the “path”. It is typically the relative path to static objects on the server. The part after the question mark is called the “query string”. It is mostly used with GET requests sent to dynamic scripts and is very specific to the language, framework or application in use.
HTTP/2 and HTTP/3 do not convey a version information with the request, so the version is assumed to be the same as the one of the underlying protocol (i.e. “HTTP/2”). In addition, these protocols do not send a request line as one part, but split it into individual fields called “pseudo-headers”, whose name start with a colon, and which are conveniently reassembled by HAProxy into an equivalent request line. For this reason, request lines found in logs may slightly differ between HTTP/1.x and HTTP/2 or HTTP/3.
1.3.2. The request headers
The headers start at the second line. They are composed of a name at the beginning of the line, immediately followed by a colon (’:’). Traditionally, an LWS is added after the colon but that’s not required. Then come the values. Multiple identical headers may be folded into one single line, delimiting the values with commas, provided that their order is respected. This is commonly encountered in the “Cookie:” field. A header may span over multiple lines if the subsequent lines begin with an LWS. In the example in 1.3, lines 4 and 5 define a total of 3 values for the “Accept:” header. Finally, all LWS at the beginning or at the end of a header are ignored and are not part of the value, as per the specification.
Contrary to a common misconception, header names are not case-sensitive, and their values are not either if they refer to other header names (such as the “Connection:” header). In HTTP/2 and HTTP/3, header names are always sent in lower case, as can be seen when running in debug mode. Internally, all header names are normalized to lower case so that HTTP/1.x and HTTP/2 or HTTP/3 use the exact same representation, and they are sent as-is on the other side. This explains why an HTTP/1.x request typed with camel case is delivered in lower case.
The end of the headers is indicated by the first empty line. People often say that it’s a double line feed, which is not exact, even if a double line feed is one valid form of empty line.
Fortunately, HAProxy takes care of all these complex combinations when indexing headers, checking values and counting them, so there is no reason to worry about the way they could be written, but it is important not to accuse an application of being buggy if it does unusual, valid things.
Important note:
As suggested by RFC7231, HAProxy normalizes headers by replacing line breaks
in the middle of headers by LWS in order to join multi-line headers. This
is necessary for proper analysis and helps less capable HTTP parsers to work
correctly and not to be fooled by such complex constructs.1.4. HTTP response
An HTTP response looks very much like an HTTP request. Both are called HTTP messages. Let’s consider this HTTP response:
As a special case, HTTP supports so called “Informational responses” as status codes 1xx. These messages are special in that they don’t convey any part of the response, they’re just used as sort of a signaling message to ask a client to continue to post its request for instance. In the case of a status 100 response the requested information will be carried by the next non-100 response message following the informational one. This implies that multiple responses may be sent to a single request, and that this only works when keep-alive is enabled (1xx messages appeared in HTTP/1.1). HAProxy handles these messages and is able to correctly forward and skip them, and only process the next non-100 response. As such, these messages are neither logged nor transformed, unless explicitly state otherwise. Status 101 messages indicate that the protocol is changing over the same connection and that HAProxy must switch to tunnel mode, just as if a CONNECT had occurred. Then the Upgrade header would contain additional information about the type of protocol the connection is switching to.
1.4.1. The response line
Line 1 is the “response line”. It is always composed of 3 fields:
- a version tag: HTTP/1.1
- a status code: 200
- a reason : OK
The status code is always 3-digit. The first digit indicates a general status:
- 1xx = informational message to be skipped (e.g. 100, 101)
- 2xx = OK, content is following (e.g. 200, 206)
- 3xx = OK, no content following (e.g. 302, 304)
- 4xx = error caused by the client (e.g. 401, 403, 404)
- 5xx = error caused by the server (e.g. 500, 502, 503)
Status codes greater than 599 must not be emitted in communications, though certain agents may produce them in logs to report their internal statuses. Please refer to RFC9110 for the detailed meaning of all such codes. HTTP/2 and above do not have a version tag and use the “:status” pseudo-header to report the status code.
The “reason” field is just a hint, but is not parsed by clients. Anything can be found there, but it’s a common practice to respect the well-established messages. It can be composed of one or multiple words, such as “OK”, “Found”, or “Authentication Required”. It does not exist in HTTP/2 and above and is not emitted there. When a response from HTTP/2 or above is transmitted to an HTTP/1 client, HAProxy will produce such a common reason field that matches the status code.
HAProxy may emit the following status codes by itself:
Code When / reason
200 access to stats page, and when replying to monitoring requests
301 when performing a redirection, depending on the configured code
302 when performing a redirection, depending on the configured code
303 when performing a redirection, depending on the configured code
307 when performing a redirection, depending on the configured code
308 when performing a redirection, depending on the configured code
400 for an invalid or too large request
401 when an authentication is required to perform the action (when
accessing the stats page)
403 when a request is forbidden by a "http-request deny" rule
404 when the requested resource could not be found
408 when the request timeout strikes before the request is complete
410 when the requested resource is no longer available and will not
be available again
413 when a HTTP/1.0 GET/HEAD/DELETE requests has a payload, also see
the "h1-accept-payload-with-any-method" option
500 when HAProxy encounters an unrecoverable internal error, such as a
memory allocation failure, which should never happen
501 when HAProxy is unable to satisfy a client request because of an
unsupported feature
502 when the server returns an empty, invalid or incomplete response, or
when an "http-response deny" rule blocks the response.
503 when no server was available to handle the request, or in response to
monitoring requests which match the "monitor fail" condition
504 when the response timeout strikes before the server respondsThe error 4xx and 5xx codes above may be customized (see “errorloc” in section 4.2 ). Other status codes can be emitted on purpose by specific actions (see the “deny”, “return” and “redirect” actions in section 4.3 for example).
1.4.2. The response headers
Response headers work exactly like request headers, and as such, HAProxy uses the same parsing function for both. Please refer to paragraph 1.3.2 for more details.
Source and license
Documentation imported from pig.center · Upstream documentation
- Version
- 3.4.4
- License
- GPL-2.0-only
- Source revision
c88f04bf458bba252baf739fd65c4f81e9f4167aaf78c0d4d3960e5d416c8f7b